Hungry Shark High Poly Conceptual Work
Bramble

Bramble

Thresher

Thresher

Carpet

Carpet

Great White

Great White

Pacific Sleeper

Pacific Sleeper

Goblin

Goblin

Whale

Whale

Leopard

Leopard

Hungry Shark High Poly Conceptual Work

Some conceptual work for Future Games of London, a Ubisoft Studio. The main goal was to bring a unique personality, silhouette and style to each share to explore the possibilities of expanding on the Hungry Shark Franchise. They were designed in a way so that they could be used in both a swimming pose for gameplay as well as a standing pose to help make them seem more approachable and marketable for games and other mediums. These High poly sculpts were used to set the mood and give a feel of what is needed between a standing a swimming pose.

I was responsible for taking direction from my brilliant art director, Pete Kempton from his initial sketches, blocking out and finalising High Poly sculpts.

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