Flock Off! | The Longneck
The Longneck | Game Res Model

The Longneck | Game Res Model

The Longneck | Breakdown

The Longneck | High Poly Sculpt

The Longneck | High Poly Sculpt

The Longneck | Concept

The Longneck | Concept

Flock Off! | The Longneck

This is the Longneck, our long range enemy, sniping the players and causing rage! I was responsible for the concept and the 3D model. Working with the team we decided that a creature that naturally spits a lot would be a good fit, which is how we landed on an Alpaca/Llama being the basis of this enemy. Then I just had to make it grotesque for the comedic value! :D

This one was a fun one to make as it was the first enemy to have a mix of wool, melted skin and gross spit everywhere so was a challenge to find that balance between all the elements. My original idea for the name of this was the regurgitator or the Cudthrower but it got too complex :')

The animations were created by Halldóra Hilmarsdóttir :)

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