The Longneck | Breakdown
This is the Longneck, our long range enemy, sniping the players and causing rage! I was responsible for the concept and the 3D model. Working with the team we decided that a creature that naturally spits a lot would be a good fit, which is how we landed on an Alpaca/Llama being the basis of this enemy. Then I just had to make it grotesque for the comedic value! :D
This one was a fun one to make as it was the first enemy to have a mix of wool, melted skin and gross spit everywhere so was a challenge to find that balance between all the elements. My original idea for the name of this was the regurgitator or the Cudthrower but it got too complex :')
The animations were created by Halldóra Hilmarsdóttir :)