Flock Off! | Highland Games Survivors

The Survivors | All Together

Archie the Big Guy | Breakdown

Archie | Close Ups

Archie | Close Ups

Archie | High Poly Sculpt

Archie | High Poly Sculpt

Bea the Artist | Breakdown

Bea| Close Ups

Bea| Close Ups

Bea | High Poly Sculpt

Bea | High Poly Sculpt

Sam the All Rounder | Breakdown | Original mesh by outsourcers with heavy reworks over everything by me!

Sam | Close Ups

Sam | Close Ups

Sam | High Poly Sculpt

Sam | High Poly Sculpt

Duncan the Old One | Breakdown

Duncan | Close Ups

Duncan | Close Ups

Duncan | High Poly Sculpt

Duncan | High Poly Sculpt

The Survivors | Concept

The Survivors | Concept

Flock Off! | Highland Games Survivors

These are the main player characters for Flock Off! The Highland Games Survivors travelling through the beautiful but now hellish landscape of Scotland during the Sheepocalypse.

The team consists of:

Sam the All Rounder, the ex-Olympian javelin thrower wanting to try her hand at another big sporting event after a longer term injury that took her out of the running's at the Olympics.

Duncan the Old Man, the grumpy vet who has been a long running fan of the Highland Games ever since he got too old to compete, forever "coaching" the younger generation of athletes how each sport should be done.

Bea (Beatrice) the Artist, the rebellious young punk with a lack of focus until her parents found her love for art and dance, though it did not calm her chaotic angst.

Archie the Big Guy, the larger than life, loveable rugby player, and caber toss champion, with a heart of gold but no sense of his own strength and clumsiness.

------------------------------------------------------------------------------------------------------------------------------------------------

I was responsible for creating the character concepts and 3d models as well as some shader work and set up in UE5. When I joined the team in Nov 2024, they had already had some exploratory concept and 3D work done by the incredible Umeshu Lovers team which I am a huge fan of their artwork so its an honour to even attempt to do something as close to the quality that they offer!

https://www.artstation.com/umeshulovers

Majority of the concept rework was down to wanting to add a bit more personality into each of the character so as soon as you see them, you got an understanding of who they are.

-----------------------------------------------------------------------------------------------------------------------------------------------

Sam the All Rounder was the first model to tackle as Bunkhouse already had an outsourced model for her in the project as the beta character. I reworked all aspects apart from the hair mesh as it was a realistic model and we wanted something in between stylised and realistic. As the concept for her evolved with the team, new clothing elements and re sculpting work was needed.

I also had the incredibly talented Mateusz Szczepaniak helping with character designing and ideation throughout the whole process!

https://www.artstation.com/mattszczepaniak

This really was a huge team effort from initially outsources, to the whole team at Bunkhouse Games, I just made the things :D
The animations were created by Halldóra Hilmarsdóttir :)

More artwork